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07/21/2008

Is Reading Safe for Girls?

theclique.jpg

There was an interesting article in the New York Times about how there has been a shift in new teen romances, "brands are more important than romantic relationships to the female protagonists' popularity." Dr. Naomi Johnson, a communication professor at Longwood University in Virginia wrote her dissertation on female characters' obsession with being pretty, thin and stylish. She did this by reviewing three popular teen series, "Clique", "Gossip Girl", and "A-List". What she found was interesting.

In these new teen romances, she wrote, "Heroines no longer become women through romance, they become feminine through consumption" On average, there was more than one brand mentioned per page and the bad guys are often indicated by their unfortunate brand choices. Although all the representatives of the "Clique" series were adamant that there had never been any paid product placement in these books, cross-promotion or barter exchange, the books are represented by Alloy Entertainment. One of Alloy's biggest revenue streams is product placement and they are "very good" at reaching the pre-teen and teenage audience.

This goes into the face of the rise of the Alpha Girl. Alpha Girls have an "emancipated confidence" that is raising self-esteem, reducing depression, and altering gender roles among girls and young women.

So what does this mean? Maybe the difference with the girls coming of age is that they want the same things girls have always wanted, but now they will provide the clothes, fun and happiness for themselves versus looking to a boy to make it happen for them.

Full article in the New York Times:
In Novels for Girls, Fashion Trumps Romance

Embarrassingly as it is to admit I have recently become obsessed with teen romance novels (I like vampires, fairies, witches rather than the mean fashionable girls).

Kari Girarde

07/11/2008

How far would you go for love?

cartier.png Commissioned by the Cartier foundation, several young artists from around the world have explored and reflected on this question for the project LOVE.

Take a look at each artist's interpretation through original works: musical compositions, a series of twelve love stories on film, photography, video, drawing, etc.

On Cartier's Love Day 2008 (June 19th), they also aimed at combining charity with musical expression and fine jewelry. This year twelve international artists and performers worked with Cartier to create twelves never-before released songs. Cartier made these special songs available online where they can be listened to and downloaded for free.

http://www.love.cartier.com/

So, how far would you go for love?

Euphenia Cheng

07/ 2/2008

Subaru is Sexy

sumo.jpg This is a very smart and engaging site created for Subaru Canada.  Works on many levels.  The sumo wrestler injects the Japanese - read quality - aspect.  It is synergistic with the broadcast.  Leverages the reality shows like America's Next Top Model and also sells the vehicle in an engaging manner.  It provides the same walk around navigation of most auto sites, but truly puts the consumer in control.  You even get to look at your proofs and send them off to friends or a contest they sponsor.

While a half naked sumo may not be what I would consider sexy, the site certainly delivers on make a relatively non-descript vehicle, look..well hot...

http://www.sexysubaru.ca

Vito Greto

06/27/2008

The Great Office Nerf War!



This is not an exceptional experience in the usual sense of the word... However it is very funny and clever... Not sure if this is a viral campaign - I think it has to be.. However this is how I want to spend my Friday afternoons ;-) Also for those of us who have ever worked client side the sales versus IT theme is very relevant. Enjoy....

http://gizmodo.com/5018272/the-great-nerf-office-war 

Baron Conway

05/30/2008

Honda's Live TV Ad


I am definitely one of those people who hit the remote button but this spot would have kept me watching.
 
Imagine doing this with Volkswagen. They probably would have got to the G and then gone splat.
 
Adam Turinas

05/22/2008

Everything's Better With Monkeys

Seriously. It's the first law of advertising. As Levi's proves quite handily below. I'm not sure what manner of tranquilizers were required for filming, but this is one chill monkey.

05/ 7/2008

The Secret Behind Google Search Technology...

Google is powered by Post-It Notes.

For more interesting uses of Post-It Notes, check out the YouTube Post-It Notes contest, where users are encouraged to upload a video showing their unique use of the notes for the chance at $10,000.

Marta Strickland

05/ 1/2008

Emotional Conflict

allineed.jpgThis is one of the most inspiring videos I've seen in some time. It's Radiohead's latest video release. It takes on the issue of human trafficking.

An aside: How many ways can Thom Yorke debunk the music model in one year?

First the pay-as-you-go release.

Then the remix-it-your-way release.

Now the cause-marketing release.

Anyway, I love this video because I felt two emotions simultaneously. Innocence and exploitation. Warmth and emptiness. Virtue and guilt.

Emotional conflict is a timeless way to get people to connect to your idea, your campaign, your cause. This is incredibly fresh.

Bryan Fuhr

04/28/2008

Get Out and Play

Clever fun from Nokia.

http://www.get-out-and-play.com/

Adam J. Wilson

04/21/2008

You Gotta Have A Little...Ego

I've been a little jaded by the Facebook phenomenon lately and I needed a different fix... Enter Ego (still in beta) by Punch Entertainment, a little startup in Mountain View. These guys used to port console games to mobile phones for carriers like Sprint, Verizon, T-Mobile etc.

After playing it online for a day, I find that Ego is like a cross between a Tamagotchi, a Mii, Facebook and IM. Your avatar starts off with very basic attributes and levels up by developing a stronger persona or archetype through in-game interactions called Socializing. Going from high school to college to adulthood, you can be buddies with not only your friends, but with the whole American Idol crew, the folks from Lost (all AI driven) or random avatars with AI kicking in when they're not online - based on those users' past actions. As you progress in the game, you unlock rewards that help refine your personality instead of buying features.

Ego is built as a social networking game for mobile phones with online components through their site, a Facebook app and beyond. It was awarded "Most Innovative Game" at Game Developers Conference 2008. The target demographic is teens and up.

http://www.ego-city.com/

Nic Tan