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June 15th, 2011

CoDaMe Art & Technology 2011

Image Credit: By photonburst

In May of 2011 I spoke at CoDaMe, an Art & Technology party in San Francisco. It was scheduled as an after party to the Google-IO conference so we had plenty of nerds in attendance with an awakened eye for aesthetics, including a nice turn out from my co-workers at Organic.

Beat The Elite in the Demoscene from starpause on Vimeo.

The core of my talk was the idea of using code as crayons for creative endeavors. I started out by awing people with the Elevated demo by RGBA and TBC, explaining that everything we were seeing and hearing was being generated by code that fit in less than 4kilobytes of memory, smaller than your typical email.

If that wasn’t enough to get some coding fingers itching, I went on to explain the rewards of participating in the Demoscene that exists around code generating real-time graphics and sound. I then showed how easy it is to start sketching with code right in your browser at sites like wonder.fl and jsdo.it.

I snuck in a screening of Binary Alchemy, a production by my demo crew The Northern Dragons. Then Bruno Fonzi presented The Witness, a movie that PowerFlasher worked on which invited the audience to choose a shared adventure via smart phone.

Drinks had been flowing from the start so everyone was ready to party when the talks wrapped up. For me it was a total thrill to perform StarPause tracks on a loud sound system while fellow demosceners sexyvisuals projected real time visuals, including some material being driven by a Microsoft Kinect pointed at a crew of sexy dancers!

A taste of the party action was captured by Ricki Rojas here.

CODAME 2011 from Riki-Rocket on Vimeo.

His video took the prize of Creative Suite 5.5 Production Premium for the best video shot at CoDaMe, but there were lots of great entries that you can check out at CoDaMe.com.

Jordan Gray is a Rich Media Architect at Organic

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