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05/ 1/2008

Already Caught Sleeping on the Job (or Not!)

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(For those of you who haven't seen the announcement, Mark Kingdon, Organic's CEO, is stepping down to lead Linden Lab, the maker of Second Life.  Tomorrow is his last day.  -Ed.)

When someone chooses to leave the company at a natural point in their career, when their work is done and the timing is comfortable and right for Organic, I like to say that person is "graduating."   I am officially "graduating" from Organic on Friday, May 2nd.

Omnicom has begun a search for a new CEO for Organic.  Until the role is filled, an interim management committee made up of seasoned Organics will be responsible for major executive decisions:  Chuck Russo (EVP of Client Development), Marita Scarfi (CFO and COO) and Jonathan Nelson (Founder and Chairman).  

On a personal level, Organic has been my life for seven years.  It's not easy to leave but I am very confident the company is in a terrific place which makes it a comfortable time for me to graduate.  

The company:

•    Has superlative talent in every corner of the company and a tight-knit management team
•    Is doing some of the very best work the company has have ever done
•    Has a premier roster of client relationships
•    Is  considered a leading brand in the marketplace
•    Has a unique and cohesive culture that allows people to learn, grow and do great work

Organic's people and culture are the magic in the company's success.  Organic has this hidden, hard-to-identify attribute that it's taken me the better part of seven years to understand.  It's a mash-up of natural intelligence, great creativity, kindness, sincerity, compassion and determination.  I think it's very evident in Camp Organic - an exercise in customer empathy.

I am very thankful for my time at Organic - and by extension, my time over the past several years with Omnicom. I met and worked with many, many exceptional people who are responsible for the company's success - a special thanks to each of them.

The past seven years would make a great business book because it's three success stories in one:  turning around a dot-com darling, repositioning the company as a leader in user-centered design and online marketing and managing through a period of rapid growth period that redefined the company.  I finished the final chapter, and so it's time to move on.

Thanks to everyone for making this a truly exceptional life experience.  And, a big thank you to all of the bloggers and readers of ThreeMinds for your support since our inception.  

Mark

PS: Follow the jump to learn more about the picture above.

Continue reading "Already Caught Sleeping on the Job (or Not!)" »

Grand Theft Auto IV

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The run up to the launch of GTA IV has garnered its usual share of press. (Most of the mainstream press, as usual, covers the various conservative groups that see it as a sign of the apocalypse, an instigator of violence, a destroyer of young minds.)  But I digress.  In addition to creating a well-reviewed game, Rockstar has done a good job of creating buzz that goes beyond the usual 'what about the children?' variety. 

A week or so ago it was revealed that Ricky Gervais makes an in-game cameo, doing 3 minutes of original stand-up material in a Liberty City nightclub.  They went all out on that one, apparently, including getting Mr. Gervais to don a mo-cap suit to increase the realism of his in-game appearance.  
 
Fair enough, celebrities - been done.  Videogames ruining the nation's youth - been done. (Though GTA probably holds the prize for specific mentions there).
 
But on a different tack, Rockstar and IGN have teamed up with Google Maps to deliver a different view on the game.  It allows gamers to add markers to a Liberty City map and add commentary and ratings of attributes like "difficulty", "fun factor" , "time it took" and "fight club".   I'm wondering if this is a one-off or if they'll take it the next logical step and add "street view" capabilities.

David Lewis 

Emotional Conflict

allineed.jpgThis is one of the most inspiring videos I've seen in some time. It's Radiohead's latest video release. It takes on the issue of human trafficking.

An aside: How many ways can Thom Yorke debunk the music model in one year?

First the pay-as-you-go release.

Then the remix-it-your-way release.

Now the cause-marketing release.

Anyway, I love this video because I felt two emotions simultaneously. Innocence and exploitation. Warmth and emptiness. Virtue and guilt.

Emotional conflict is a timeless way to get people to connect to your idea, your campaign, your cause. This is incredibly fresh.

Bryan Fuhr

05/ 2/2008

Times Newsreader

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Times redefines the concept of both an RSS feed and what it means to be a newspaper online.

Times is a new Mac OSX app. that presents you with a format that is just like a traditional newspaper.  However you select the feeds just as you would for any other RSS feed/newsreader.  It is an interesting take on what both a newsreader and an online newspaper could or should be.

It has a great design sense, great features and the person who created is only 19!

http://www.acrylicapps.com/times/

Baron Conway

05/ 5/2008

Olinda - Your Radio as Your Social Network!!!

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Olinda is a prototype digital radio that has built in social networking features: You can see what stations your friends are listening to!  It is also modular in design, allowing the hardware to be customizable. Currently it is only a prototype from the creative design agency Shulze and Webb Ltd.

What is really interesting is that it is one of the first migrations of what is a software based - interactive experience into a hardware based experience.  I wonder if this is could be the start of the shift where interactive paradigms start to find stronger offline manifestations.

Check it out at:

http://schulzeandwebb.com/2008/olinda/

Baron Conway

Burma: It Can't Wait

Burma has been on everyone's mind in the last few days as a result of the catastrophic cyclone that struck on Friday, killing as many as 10,000 people.  It's a tragic way to bring the appalling human rights situation in Burma back to the forefront of the collective consciousness after the monk-led anti-government protests of September 2007 failed to bring about any changes.

My mother is Burmese and I have plenty of family living in Rangoon/Yangon.  One of my cousins was arrested and beaten by the Burmese government for his association with opposition leader and Nobel laureate Aung San Suu Kyi.  For me and for anyone concerned about the Burmese political situation, it's hard not to feel powerless in the face of an immovable military regime.

The U.S. Campaign for Burma is taking an interesting and provocative approach to making Burma relevant, refusing apathy and sending the message that collectively, we can do something about the situation.  In conjunction with the Human Rights Action Center and social shopping site Fanista, they have created a 30-day campaign that uses short celebrity videos to raise awareness of the plight of the worlds only imprisoned Nobel Peace Prize recipient and the atrocities occurring in Burma.  Some of the spots are serious (Julie Benz), many are humorous or irreverent (Will Ferrell, Jennifer Aniston).  Each is unique and worthy of pass-along.

The goal is gather a million signatures of support for Burma in 30 days.  Welcome to social action, new media style!  As Human Rights Action Center founder Jack Healey writes:

"I've thought long and hard about how to create a new paradigm, a new thrust, a new energy, a new force. I am bored by public service announcements and feel that they have lost their effectiveness. I set out to create a new genre...A big or small non-profit can now define themselves without raising tons of cash through direct mail, cutting down trees for the paper, and can go up online and get the world to respond in a new way."
Sign up, add your voice, make a donation, and spread the word!

http://www.burmaitcantwait.org

Misha Cornes

05/ 6/2008

Mariah Carey + "CompuNerd"

Geek Squad is an Organic client, and I love the way that the Geek Squad agent has become part of popular culture.  First Chuck on NBC (still on the air!), now the video for the ageless Mariah Carey's latest single.  BTW, Mariah has 18 #1 singles, second all-time after only The Beatles.

Misha Cornes

05/ 7/2008

The Secret Behind Google Search Technology...

Google is powered by Post-It Notes.

For more interesting uses of Post-It Notes, check out the YouTube Post-It Notes contest, where users are encouraged to upload a video showing their unique use of the notes for the chance at $10,000.

Marta Strickland

05/12/2008

Giving Every Consumer A Voice

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Since its entrance into popular culture, the internet has always worked to empower consumers, just by the innate nature of the medium. The wealth of data and improved tools to access that data gave consumers access to information more efficiently than they ever had before. Web 2.0 introduced a new culture of passionate empowered consumers. Their desire was to not only extract value from the internet, but to contribute to an ongoing dialogue with other like-minded consumers. More recently, those conversations have extended beyond user to user, and consumers are able to collaborate directly with the brands they are passionate about.

Consumer collaboration is one of the booming social sectors of the year with numerous branded collaboration tools launching daily. Dell's IdeaStorm and My Starbucks Idea are commonly used examples of how consumers can help influence product or service improvements. But, the more comprehensive list of brands involved in crowdsourcing and "white label" social networks is immense. In fact, the list is probably far shorter for brands not currently involved or planning to become involved in some form of consumer collaboration.

Brands are not just collaborating with consumers to gain insights for product improvements. Forrester has broken common objectives into 5 specific categories. Brands are using online communities to listen, to talk, to energize advocates, to support customers, and to embrace consumer ideas. Recent brands to "energize advocates" include SeaWorld and Nike. SeaWorld nurtured rollercoaster enthusiasts with rich video content and Nike featured a top community member in a commercial.

With such a huge growth in consumer collaboration tools, it was just a matter of time before the free, "create your own My Starbucks Idea" tool came forward. Enter UserVoice:

"UserVoice is a way to harness the innovation and ideas of customers and potential customers. It's a way to improve the signal-to-noise of user opinion, and to moderate the ideas of one against the opinions of the many. It's Satisfaction meets Digg. It's focus groups for companies that can't afford focus groups."

Although UserVoice hasn't been put to the enterprise level traffic challenge, it does offer much in the way of simplicity and integration into other useful tools, such as Google Analytics. The clean design is reminiscent of a 37Signals product, which makes the learning curve pretty manageable. This makes it an attractive solution for many companies with or without a product, who might not have otherwise got into consumer collaboration. One example is Jeremiah Owyang, who is using UserVoice to take suggestions on how to improve his blog.

This is just further proof that it is a great time to be a consumer. Whether it is big brands using robust collaboration tools with large communities or micro-niche brands engaging smaller groups in a more intimate conversation, there seems to be a movement on all fronts to truly give every consumer a voice.

Marta Strickland

05/ 7/2008

My Sunday with Kevin Kelly, or The New Visuality, Data Storage and the Future of Human Knowledge Transfer

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Last Sunday, I did a most unlikely thing. I went to see someone deliver a PowerPoint presentation. On a Sunday. And it wasn't raining. Usually, a sunny Sunday in San Francisco is not something to be trifled with, but at the urging of a friend I went to watch the keynote address for this year's San Francisco International Film Festival. The guest of honor was noted futurecaster and big-picture technology thinker of considerable esteem, Kevin Kelly.

Kelly is probably most well known as the founder of Wired magazine. But there are a lot of Internet-cred activities in his history. He said that he's been online since way back in 1981. As such, he was instrumental in founding The WELL, one of the earliest online communities. Another large part of his mystique is related to the fact that Andy and Larry Wachowski made his book, Out of Control: The New Biology of Machines, Social Systems, and the Economic World, a required read for all of the actors in the original Matrix film. Apparently, Kevin is also quite a fan of documentary filmmaking and one of his many blogs is devoted to this topic alone. Presumably, this would be why he was invited to speak at a film festival. The other eight blogs (!) cover off on all of his primary fields of expertise and interest, as well as the assorted personal factoids.

Nonetheless, the real meat of this here post was supposed to be his "State of the Cinema" address. And in keeping true to form, he let loose a big, honking idea on the assembled. And this thesis was a thought-provoking one. Essentially, it is thus: humanity is at a profound moment, a moment that will be defined by the migration of our written tradition to a video-based record-keeping and knowledge-transfer system. With a future that is being built right now, we will have a searchable inventory of untold billions of still and moving images. These will catalogue in some considerable detail the singular enormity of human life on this planet and its myriad interests. Much as our computers--and ourselves--already function as honey bees in a hive, our new and emergent capabilities with video become will relate our experiences as a giant digital-video tapestry, one that we all add a few stitches to. As this happens, we will concurrently also be developing a more efficient method for sharing the aggregated knowledge of humanity.

This is not unprecedented. Some hundreds of years back, human knowledge transfer went through a profound shift from an oral tradition to a written one, from "orality" to "literacy," as he would have it. This transition period was accelerated dramatically by the invention of the printing press. It was also expanded systematically over the years. This great epoch is currently reaching its fulcrum of utility with the seemingly infinite search and storage capacities afforded by the Internet. But this capacity is also one of the primary drivers in the shift Kelly is predicting. Given that the search, storage and distribution functionality of the Internet is now paired with the inherent profundity of literally billions of cameras photographing so much of our world so often, we will all essentially be working on the discrete components of one giant flippin' movie. Or, as Kelly put it in a related interview.

"I'd say we're in the Gutenberg shift; that is, a shift of a similar scale as was the transfer from oral culture to a literate culture based around text, and now we're going from that to this culture based around moving images. Which has been happening for a while, but now it has been accelerated with new levels of tools. We're going from being the People of the Book to being the People of the Screen."

This begs an obvious, but tough, question. And for once I was glad to hear someone other than myself stand up and ask it. If we are migrating our history and traditions to video, then what concurrent effect will this shift have on humanity? Moreover, is this shift even a good idea? We can look backwards and see that the printing press led directly to a period of such radical knowledge expansion that it is known simply as The Enlightenment. But we cannot look forward and see with clarity whether a shift to video will have a similar effect. Or if it will turn us all into future-world Beavis and Butthead clones. What we do know? We know that books (and reading) work as a means of accurately relating large-scale truism. We know that video also can work in this capacity. But we also know that we don't always demonstrate a tendency to use it for the highest and best goals of humanity. Ultimately, our experience with video is still too new, and our tools too primitive, to consider our video-driven future and to know how that experience will change the way we use our brains.

Mr. Kelly didn't pretend to know the answer to that one either, but he did mention that there were pre-enlightenment scholars who lamented the loss of the oral tradition. That these fine folk felt--and perhaps with some degree of accuracy--that there was a nobility to the spoken word. Being a good storyteller and communicator was an essential tool of scholarship. Moreover, they lamented that this oral capability would slowly die off if the written word was elevated to the top slot. Nonetheless, even with this history to consider, we can only wait and see how the next great shift changes the landscape of written language as we currently know and use it. Moreover we can only wait and see where this transition takes the whole of humanity.

I do, eventually, want a Holodeck though.

Daniel Turman

PS. Strange, but given that there was a videographer recording the whole presentation, and given that it was Kevin Kelly, and given that he was talking about this idea of emergent visuality, is it really too much to expect that someone is his camp would have uploaded at least an excerpt to YouTube or one of his nine blogs already?

05/ 8/2008

Bright Kite is a Bright Spot in LBS

brightkite_iphone.pngIf you've read any of my previous posts, you know I'm a big proponent of location-based services. Bright Kite is the latest in a long line of startups aiming to bring location-specific services to the masses. At its core Bright Kite is a location-aware social recommendation service. Users are encouraged to define their oft frequented locations, once at a defined location users can view a placefeed - think location-specific twitter - as well as, post notes, images, and check in. All of the site's functionality is also available through their excellent iPhone web app.
 
All in all it's a pretty slick service with tons of potential. It improves on at lest two very popular services [can you guess which?] and, if it can attract a large enough user base, might give them a run for their money. The other thing Bright Kite has going for it is that anything location-specific should be a breeze to monetize.   

Dan Neumann

Hypermiling with Tony

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With the gas prices way up (sooo painful), I have started to practice some hypermiling techniques - trying anything to get those extra miles per gallon.

I will probably never exercise the extreme hypermiling measures (avoiding hilly routes, drafting other cars or trucks, turning off the engine when at red lights, etc.), but some of the simpler techniques, such as reducing hard stops or fast accelerations, coasting into red lights, or trying to time traffic lights to avoid stops, can reap decent benefits.
 
Interested in the benefits of hypermiling? You'd be surprised by what can be achieved.

http://www.edmunds.com/advice/fueleconomy/articles/120880/article.html
http://money.cnn.com/2006/05/01/Autos/driving_for_mpg/index.htm
http://en.wikipedia.org/wiki/Hypermiling
 
Reducing the hard (or even normal) accelerations are going to be tough for me. I don't want to be labeled the milkshake who takes forever to accelerate up to posted speeds.

Tony Jankiewicz

05/ 9/2008

Blackberry 9000 Sneak Peek

Crackberry.com has purchased a currently unreleased version of the Blackberry - the 9000.
RIM has given the Blackberry a huge facelift - the user interface is a slick black with white icons, similar to a PSP.

Of course the list of technological advancements are huge: 650mhz CPU, video playback, Wi-Fi, 3G network support, hi-res screen, video recording, the list goes on.
 
View part I and II of the review here:
http://crackberry.com/blackberry-9000-smartphone-hands-review
http://crackberry.com/blackberry-9000-smartphone-review-part-ii
 
Morgan Tiley

"Affordable" Ferrari Makes a Glorious Noise

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For some time now, there has been rumor of an "affordable" Ferrari. Affordable, as in you'll only have to sell one of your children on the black market to pay for it instead of the usual two children. Other than that, details have been a bit sketchy. There were some fake drawings a while back. Spy shots have trickled in. A video or two. But now things are firming up. It now appears that the vehicle will be christened with the alpha-numeric and sufficiently Ferrari-esque handle F149. It's also called the "GT" sometimes. It's expected to share its platform and significant chunks of running gear with similar grand tourers from Alfa Romeo and Maserati. Since all are owned by FIAT, it doesn't surprise me that there's a bit of badge engineering going on. It's just not that often that you see it happening so transparently at the supercar level. To that end, the debate has been raging as to whether this particular car devalues the Ferrari brand. Presumably, some of that debate has to do with who the consumers of same will be. Personally, building a car that some of us could one day hope to own doesn't seem like devaluation of the brand to me. Frankly, more harm is probably being done by the Ferrari theme park in Dubai, the hideous Ferrari-edition Acer laptop or the partying ways of F1 piloti Kimi Raikonnen. But then again, perhaps I am but an aspirant proletarian who doesn't understand his place in the world.

Moreover, I'm sure that some would say that I don't understand luxury goods either if I don't think that they can be devalued by merely falling into the wrong hands. And surely I remember getting into a rather spirited thrash a while back with a former Organic about whether or not rapper Jay-Z (net worth $400M) was damaging the Cristal nameplate by giving the brand hundreds of millions of dollars in free advertising by way of song. But I digress. This is an interesting one. Ferrari, at its core is supposed to be about the red-blooded passion of performance motoring. Which does more to reinforce that credo? Having hopelessly undertrained douchebag multimillionaires buy them as museum pieces or worse still, wreck them? Or, letting them collect a few paint chips on track days and backroads blasts. I say let the masses have a turn already. Or at least the top-earning one-tenth of one percent of the masses.

It will likely still be more than a couple of ticks too far into the Robin Leach zone for my wallet (once pricing is revealed), but just the same, one can dream, right? Indeed one can. As a visit to this URL proves.

The good folks in Maranello, as well as their digital agency of record, seem to have an absolutely perfect understanding of one of the core attributes of their brand that inspires these dreams: sound. From the early V12s of the '50s to the as-yet unreleased F149 GT, sound is something that Ferraristi prize. So, when building a teaser site for an unreleased vehicle, how brilliant is this? Virtually no pictures. But virtually the full range of engine noises. From startup to test track, there's some serious rip and snort. And most importantly, they are sound waves befitting the prancing horse. I also love the old-school Oscilloscope sound wave thingy. And the picture of the trunk lid. That countdown clock is an ominous signal to the bank balances of underfunded dreamers worldwide, but Ferrari gets some props for seeing the wisdom in putting product a little closer to the dreamscape of gearheads everywhere.

Daniel Turman

05/12/2008

Are You A Flyer or A Jetter?

jetblue.jpg A new microsite for JetBlue. As tempers flare over airlines' delays, fare hikes and fewer free services, JetBlue wants to put a more pleasant spin on air travel with its new marketing theme, "Happy Jetting" created by JWT, New York.

http://www.happyjetting.com/

Euphenia Cheng

Search for Dummies

bigpicture.jpg The world needs more loveable college scamps looking to make a quick buck on this Internet thing.  Part Google AdWords, part Million Dollar Homepage, two Irish Masters students have created an ingenious value proposition:  "redefine" a word by buying it from them (at $1 a letter) and then linking it to the website of your choice.  This is also known as buying a search term.

Hurry!  Viagra and Britney Spears are still available.

http://www.thebigwordproject.com/

Misha Cornes

05/13/2008

Microsoft WorldWide Telescope

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Via BBC News: "Microsoft has now released, in beta form, its long-awaited WorldWide Telescope, a free tool that pieces together some of the world's best ground telescope and satellite images, using data and imagery from NASA's Hubble and Spitzer telescopes and the Chandra X-Ray Observatory, among others. The tool allows users to pan and zoom around the planets and view anything from distant galaxies to exploding stars. It also features guided tours from some of the world's top astronomers"
 
For amateur astronomers like myself, this is a great tool to travel around the solar system and beyond. The best part is I don't have to shell out $20MM to the Russian Space program to experience it, yet I can get the benefit of billions of dollars of technology all on my computer.
 
I could not find any remnants of the Apollo missions on the moon,  so perhaps the conspiracy of the lunar landing being completed in a studio, may yet live on.....
 
http://www.worldwidetelescope.org
 
Vito Greto

PMOG Browser-Based Gaming

pmog2.jpg PMOG is a Passively Multiplayer Online Game. This game allows you to leave traps or gifts on any web page. You can also take missions across the internet, discovering new content while leveling up.

To play, you need to use Firefox and add the PMOG extension.

The really interesting opportunity with a game like this is the viral marketing opportunity of using a game like this for commercial uses. Think of a brand that is using the digital space well with many varied properties and experiences using this type experience to drive potential customers
across their sites!

http://pmog.com/

Baron Conway

What do "Evil" and "Family" Have In Common?

brandtag.jpg They're both tags attributed to Disney on the Brand Tags site...  Ed Cotton (of InfluxInsights.com) posted on this inquiry into brand impressions.  Noah Brier, a strategist with Naked Communications, has taken advantage of the collaborative nature of tagging to embark on "a collective experiment in brand perception." At Brand Tags, visitors are presented with a brand and an input box where they can tag the brand with the first thing that pops into their head.  When you've done a few, check out the full list of brands, each with its tag cloud of first impressions. 

Now obviously this isn't a rigorous brand perception methodology, but it is an interesting idea.  For most of the large brands, the biggest tags are the ones you'd expect.  Evil, crap, boring, and the like were common.  (Disney even got 'evil' at a fairly high volume, though it was overshadowed by cartoons, children, kids, fun and of course Mickey Mouse - overall a pretty good branding story there...)

The more interesting results were the smaller tags; "Leash" in the BlackBerry list, "Olympic Rings" for Audi, "Coffee" for Guiness.  Apple shows up as a tag for other brands like Dyson and Flickr.  Brand names come up more strongly for some companies than others.

On its own, it's simply an interesting experiment.  But I could see this approach being useful as part of a larger research approach.  It seems like a great way to get some initial, quick, directional feedback that could provide some insights to drive deeper research.  Start with a brand tag question in a survey, follow up with ongoing dialog.  Compare perceptions of different segments, at different life-cycles or against competitive brands.  Get an informal read on employee perceptions.

As companies come to grips that they aren't in control of the brand and they become increasingly transparent, increasingly conversational, this kind of exercise might even start to show up on a company's home page... Who are we? You tell us.

And who is Wendell?

David Lewis

05/14/2008

The Last Lecture: Randy Pausch

I wanted to bring to people's attention a very extraordinary video of which I was recently made aware.  This happened a while ago, but I only heard of it recently and it moved me greatly.
 
Randy Pausch is a retired professor of Computer Science from Carnegie Mellon University.  He recently retired at age 47 because he was diagnosed with terminal liver cancer.  In order to leave a lasting legacy for his children he gave this "Last Lecture".
 
It's quite long, but well worth the time.
 
Randy's lecture and life are a testament to the extreme pursuit of the ultimate User Experience.  The Entertainment Technology Center at Carnegie Mellon is a testament to the types of Computer Human Interaction that can be developed and expands the boundaries of what can be expected when interacting computers.  I am not able to express the simultaneous joy and sorrow that I experienced in viewing his lecture. 
His words speak much more eloquently than I ever can.
 
You can learn more about Randy and his current health status here.
 
He also has an excellent lecture on Time Management viewable on Google video.
 
Lee Tsao

05/15/2008

Guitar Hero IV

GIjune08.jpg This month's GameInformer cover story is a preview of Guitar Hero IV, and it looks like Activision and Neversoft are pulling out all the stops...  I'll skip the new instruments, the more freedom in the gameplay, the many more songs. That's to be expected.  The real shift is not the new game, but the new game as a community platform.

This means a few things.  One is there's a focus on personalization.  In Guitar Hero IV, players will have fairly extensive avatar customization tools (care of the Tony Hawk franchise) along with guitar and drum customization.  Players can create an instantly recognizable band look - they'll just need to make sure they bring their game to match their style...  

But more interestingly, the game will include creation modes - Jam Mode and Advanced Studio mode which will allow more avid players to create and share their own songs.  

Now naturally the success of this will rely not just on how good the creation tools are but how creative and skillful the creators are.  But judging on the small group of Guitar Hero hackers that have jumped through hoops to create their own tracks already, there's at least a core group of aficionados looking to showcase their chops. While technology and legal restrictions will not allow for vocals, this does take the rock fantasy to a new level.

GH Tunes, the free song sharing service, will include user rankings, recent additions and the usual filters that will allow the cream to rise to the top.  Neversoft seems to get it - they don't seem to be employing a 'built it and they will come' mentality. They plan on creating their own Showcase on GH Tunes, featuring both community composers of their selection along side compositions from professional acts.

On a related note, the Rock Band, Guitar Hero and SingStar franchises are racking up millions of song downloads.  A mere drop in the bucket against iTunes billions, but with Guitar Hero's putting their toes in GarageBand's waters, I wonder what the folks down in Cupertino think of the competition.

David Lewis

Powerset: The Next Google Killer?



On Sunday, Powerset unveiled tools for searching Wikipedia that use conversational phrasing instead of keywords, marking the first step of its challenge to established Web search services such as Google. Powerset also has features that help you locate facts within articles "Explore Facts"; used to extract, navigate and explore.

Is Powerset the ultimate Google killer? You be the judge.

Lindiwe Vinson

05/16/2008

Muto

muto.png The musky scent of truly determined and inspired work just radiates from this one. Sit back and enjoy.

http://www.blublu.org/sito/video/muto.htm

Nick Sternberg

Google Friend Connect

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By now most of you probably have heard about Google's latest assault on the social network front: Google Friend Connect. It promises every Webmaster and site designer the addition of social features to his or her website with minimal effort. No server software to install, zero configuration, and no programming required, all one has to do is to embed snippets of code provided by Google on the target webpages. Once the Google Friend Connect becomes part of your site, users of Facebook, Orkut, Google Talk and other compatible social networks can start interacting on your site engaging in various social activities.
 
This is indeed a great boost to small/independent site developers. It is also an exciting time to many social network observers: No one is too surprised that Google, being an uncharacteristic underdog in this realm, attempts to disrupt the marketplace with an open strategy. But considering that MySpace also announced its Data Availability, followed by the Facebook Connect revelation, the data portability movement seems finally gaining steam and heading toward realization. So what would be the implications of meta social networking?
 
The "Long Tail" phenomenon may become even more pronounced
Chris Anderson's The Long Tail article on Wired Magazine illustrated the power of niche communications tailored to personal tastes and interests. Ubiquitous social networking features have the potential to penetrate each and every imaginable niche markets. The "tail" would only get longer and fatter.
 
Social networks may gradually turn into a commodity
The long decline of the PC industry is well-documented. Over the years, the PC market has transformed from one filled with unique products to a low-margin business selling undifferentiated generics. Should the personal data on social networks become fully (or close to) fully interchangeable, it'd be very difficult to prevent the eventual commoditization.
 
Valuations of social network companies may start to deflate
While no one took it seriously when the MySpace's ousted founder Brad Greenspan declared the valuation of his creation to be $20 billion, YouTube was indeed sold for $1.65 billion and Rupert Murdoch also said MySpace might be worth $6 billion. The climax came when Microsoft paid $240 million for only 1.6% share of Facebook, effectively giving it a jaw-dropping $15 billion valuation. If the aforementioned commoditization of social networks starts to take place... watch out.
 
Fang-Yu Lin

MSNBC: Spectra Visual Newsreader

spectra.jpg Feast your eyes and update your brain with news that not only matters, but looks good too (regardless of the latest tragedy occurring on our big blue marble).

"Spectra, a news visualization tool, gives consumers an alternate way to navigate msnbc.com in a three dimensional viewing state. Spectra offers comprehensive, up-to-the-minute news coverage, user customization, dynamic browsing and human body interaction. Spectra's alluring design displays msnbc.com's news headlines, fueled by RSS feeds, as colorful, graphic whirlwinds of movement and continually updated live headlines. Users can choose the news categories that interest them most, save stories to Spectra's NewsCollector for later reading, filter their news by keywords and select various viewing states. "

Created using PaperVision 3D.

http://msnbcmedia.msn.com/i//msnbc/Components/spectra/index.html

Lau Ardelean

05/19/2008

Welcome Back Spring

welcomeback.jpg Firstborn sent this as an example of the level of work they're doing these days, particularly in the area of blending HD and 3D. The production value and little interface details are naughty good.

There are a few things I really like:

- The seamless integration of product information/demonstration, along with the ability to actually purchase
- The nice balance of time-waster games and ancillary information (e.g. the eat calculator in Gus' section)
- The depth and consistency of the site is great- many site experiences seem to fall apart two levels deep - this one holds it together from top to bottom
- The "wishlist" is a nice feature - you can actually shop within the site experience

Things I don't dig so much:

- The writing and the talent are stiff and unnatural; could do without the pun-based character names
- The "yard creator" is pretty cool, but the games were much more engaging
- "Mike's videos" are just TV commercials, which is a bit of a letdown

http://www.welcomebackspring.com/

Adam J. Wilson

Children's Literature on iPhone

shadowsnever.jpg Artist/designer Aya Karpinska has developed an iPhone application that is actually a suite of children's stories. The application utilizes the multi-touch capability of iPhone and is a great example of how interactive technologies on the mobile devices would affect the authorship and readership alike.
 
The title of the application is Shadows Never Sleep. It will be available for download in June. In the mean time, you may check out its browser based demo and video here:
 
http://www.technekai.com/shadow/
 
The genre of electronic literature received a huge boost with the popularization of hypertext. It seems the new wave of networked communication devices such as Kindle and iPhone­ may bring forth even more innovations due to their connectivity, intimacy, adjacency and immediacy. For people who would like to learn more about electronic writing, seek out N. Katherine Hayles' book:
 
Electronic Literature: New Horizons for the Literary
 
Fang-Yu Lin

05/20/2008

Content Discovery With UNIQLOCK

Uniqlock.jpg

UNIQLOCK is a nice example of a viral program that works. Site visitors are invited to embed a clock on their blog, Facebook or iGoogle page. Embeds fuel the motion of a map-based visualization of the physical origin of participants. As the map jumps around to display the time in different embed locations, site visitors can link off to the embed sites. This makes the site an interestingly random way to discover content from all over the world.

Dan Neumann

05/21/2008

Mobile Web Is Hot, Mobile Web Is Cold

willitblend.jpg

As an avid mobile web user, I can say that watching this year's news has been a rollercoaster ride with severe ups and downs. Not one month after posting a topic entitled "America's Mobile Story Is Finally Catching Up", I read a post entitled "Is the Mobile Web Dead?" over at ReadWriteWeb. The question is really not whether mobile web is dead or not, it clearly isn't, but when the mobile Renaissance is going to hit, and that is where things get somewhat depressing.

The Mobile Web is inevitable
Sure mobile web adoption isn't quite living up to some of the more generous predictions. Sure US mobile sales are down for the first time in years. But, let's take the numbers out of the equation. The mobile web is inevitable, isn't it?

The internet is growing increasingly decentralized, growing less dependent on "web pages" or even traditional web browsers. Instead, we are beginning to speak in terms of hubs, portals, and devices. We are seeing a move towards cloud-computing on many fronts, Google joining forces with IBM and Microsoft announcing Mesh. Ambient devices and widget platforms are getting a serious financial boost. And there is a daily battle going on between Microsoft, Apple, Sony, Netflix, and even Google, to bring IPTV to the mainstream.

What does this all have to do with Mobile Web? The point is that data is growing more loose and devices beyond the desktop are growing more capable. With the adoption of more capable phones, with the launch of iPhone 2.0, Android phones, and HTC Diamond later this year... it is a simple equation.

Rich data is portable +
portable devices handle rich data beautifully =
Mobile Web Renaissance.

So what's the hold up?
Unfortunately, you cannot ignore those pesky numbers. Many cell phone manufacturers are seeing losses. The economic slow-down is having a visible effect on both handset sales and mobile data revenues. Without the renewed growth in smartphone adoption, it doesn't look good for 2008 to be the year of mobile web as once thought. I myself am holding off to purchase a new phone until the Android models start coming on the market.

So, where I used to get really excited about reading reports that Mobile Web is the New Hangout or that Mobile Web Use is Growing Faster Than Ever!!! I am not going to hold my breath. It's coming, it's inevitable. But for ever week of "mobile web is hot" comes just as many stories of "mobile web is cold".

Marta Strickland

Penny Arcade Launches Sucky Game

PA_sucks.jpg If you're not a gamer, a brief explanation. Penny Arcade is one of the top webcomics devoted to the gaming industry. It's one part critic site, one part humor website. In a bold move, these armchair critics have become part of the industry they lambaste three times a week. They have partnered with Hothead Games to produce "On the Rain-Slick Precipice of Darkness", an episodic video game released today for Xbox 360 and PC/Mac/Linux.

Their launch campaign for the game includes banners on their own site that feature a quote.

"this game sucks and anyone who likes it sucks. penny arcade sucks and is as funny as something that's not funny at all."
Posted by: ddf
Wired blog | comments

Apparently as popular as Penny Arcade is, they do have some critics of their own and ddf (Denis Duckfat) is one of them. He has notoriously trolled video game forums including the Wired Magazine Blogs to spread his dislike of Penny Arcade. In doing so, he also provided the basis for their national ad campaign for the game and one of the funniest headlines in recent memory. I think many companies can learn a thing or two here about getting the last laugh. Most companies are extremely afraid of opening themselves up to criticism on the internet.

ddf, I wish we could see your face when you read those banners.

Andrew Fontana 

05/22/2008

Everything's Better With Monkeys

Seriously. It's the first law of advertising. As Levi's proves quite handily below. I'm not sure what manner of tranquilizers were required for filming, but this is one chill monkey.

Stimulation

bling.JPG More fun than a bucket of hammers and an interesting socio-economic cross section based on who and who's not receiving checks based on their tax bracket.

This one is great:

http://www.howispentmystimulus.com/posts/view/468

Sean M Rhodes

When I Was A Kid...

olpc.jpg

We didn't have any fancy touch screens on our toy computers, only hard plastic buttons. These kids today have it easy...

All jokes aside, the One Laptop per Child program is an inspiring effort. Their new XO Laptop 2.0 promises to be lighter, smaller, and easier to use, in addition to being amazing and future-y, as gizmodo puts it.

The XO-2 will employ the dual indoor-and-sunlight displays, which was pioneered by former OLPC CTO Mary Lou Jepsen. The design will provide a right and left page in vertical format, a hinged laptop in horizontal format, and a flat, two-screen continuous surface for use in tablet mode. Younger children will be able to use simple keyboards to get going, and older children will be able to switch between keyboards customized for applications as well as for multiple languages. laptopmag.com

There are still lots of questions to be answered: What is the price? Is it multi-touch? How easy is it for a child to type on a flat screen? Can I throw it down the stairs? Can I spill kool-aid all over it?

But still, compared to what I had when I was a kid it looks like a dream. Even as an adult, I have to say... I want one!!

appletoy.jpg

Marta Strickland

05/23/2008

Don't Tase Me, Sister!

taser.jpg

I love reading Rob Walker's Consumed column, a blend of business journalism and cultural anthropology, that appears weekly in The New York Times Magazine.  Next week he has a new book out, Buying In: The Secret Dialogue Between What We Buy and Who We Are.

Based on the previews, the basic thesis is that the CGM movement makes brands more, not less relevant to consumers. They are embracing brands more than ever as they co-opt, remix, and rebroadcast their own interpretations of what a brand stands for.  I'll post a review when it comes out.

In the meantime, enjoy this piece on the "lady's Taser".  With the new C2 model, Taser is coming full circle on it's original business plan - to arm the average citizen.  The marketing execution is clumsy, but the idea is sound - now that Taser has established a (controversial) reputation in the professional law enforcement marketplace, why not create a Taser that's "tough enough for a man, but made for a woman"?

Be sure to check out this video of a 95-lb "Jane Doe" (with Taser) vs. a professional ultimate fighter.

http://www.taser.com

Misha Cornes

GWAP: Games With A Purpose

gwap.jpg

Spending hours randomly tagging photos, describing songs, and outlining objects sure doesn't sound fun, and certainly doesn't sound like something you would do for free. But, there is a growing need to transfer human intelligence to machine intelligence in order make smarter tools. In order to get humans to participate, FUN is not a luxury, but is the key to success.

Enter GWAP (games with a purpose), a new site launched by scientists in Carnegie Mellon University's School of Computer Science. It is spearheaded by the computer scientist Luis von Ahn, father of the CAPTCHA technology. The site features a series of highly addictive games that match users together randomly in challenges that are fun, but also serve a purpose.

"We have games that can help improve Internet image and audio searches, enhance artificial intelligence and teach computers to see. But that shouldn't matter to the players because it turns out these games are super fun." - Luis von Ahn

The site currently includes five games, although more are on the way. The ESP Game should be familiar to anyone who has played around on Google Image Labeler. The four other games include:

Matchin, a game in which players judge which of two images is more appealing, is designed to eventually enable image searches to rank images based on which ones look the best.
Tag a Tune, in which players describe songs so that computers can search for music other than by title - such as happy songs or love songs.
Verbosity, a test of common sense knowledge that will amass facts for use by artificial intelligence programs.
Squigl, a game in which players trace the outlines of objects in photographs to help teach computers to more readily recognize objects.

The games also include other small but powerful tricks to keep users engaged and active, including top rankings, player recognition levels, and integrated online chat with your mystery partner after the challenge.

Marta Strickland

All Your Internet Stars are Belong to Weezer.

I'm still trying to decide how I feel about Weezer's new video. Appropriating nearly every large-scale Internet phenomenon of the last five years is a bit of a land grab, but since they've been borrowing liberally from popular culture for some years now it doesn't feel quite as disingenuous as if it had been, say, Fall Out Boy. They've used music videos to create homages to "Happy Days" and "The Muppet Show" before, but those felt like humble and loving tributes. This is straying dangerously into helium-filled flying pig territory.

Thoughts anyone?

Daniel Turman

Continue reading "All Your Internet Stars are Belong to Weezer." »

05/27/2008

Architecture as Advertising at the Contemporary Jewish Museum

cjmaudiotour.jpg Wandering around the Yerba Buena Gardens in San Francisco this weekend, I happened upon an very unusual building tucked away along an alley.  Under construction was a three-story high metal cube balanced on one of its corner. As I came closer, I saw the sign above, dialed the number, and listened to a whole host of experts discussing the timeline for the project, its architecture, and the history of the project site.

As I soon discovered, this is the home of The Contemporary Jewish Museum, which will be opening on June 8.  Architect Daniel Libeskind, who will eventually be redesigning the World Trade Center site in Lower Manhattan, has fused a 19th-century power station with a arrestingly modern design- a high-gloss purplish-gray box that screams "important public monument".

A simple idea, elegantly executed (including an option to leave a comment by voicemail, which I did), that shows you don't always need huge budgets or sophisticated tracking to create a successful integrated marketing campaign.

Misha Cornes

Across the Flickr Universe

taggalaxy.jpg

Tag Galaxy is an incredibly addictive Flickr Visualization tool that allows you to explore related tags as if they are planets in a solar system. You can rotate the orbit, and then select new planets to explore. As you find a particular combination that interests you, you can zoom into the world and see pictures within the set in greater detail. While not highly efficient, it certainly is engaging.

It seems like there is no limit to the imagination when it comes to Flickr Visualizaiton tools. So what are some of your favorites?

Marta Strickland

The World's Largest Drawing

gpspicture.jpg Here is an interesting project created by artist Erik Nordenankar that utilizes GPS technology and the company DHL to great the world's largest self portrait.

http://biggestdrawingintheworld.com/drawing.aspx

Mike Glowacki

05/28/2008

WordClock - A Typographic Screensaver

wordclock.png This is currently only a Mac OSX screen saver.. although it would make a cool little widget. Word Clock is a typographic screensaver. It displays a fixed list of all numbers and words sufficient to express any possible date and time as a sentence. Word Clock displays time by highlighting appropriate words as each second passes.

It is simple and elegant.

Check it out at:

http://www.simonheys.com/wordclock/

Baron Conway

Google Earth in Browser

One of the most interesting things that happened at Google's I/O conference today was the launch of Google Earth browser plugin.

"If you already are one of the 150,000 Maps API sites, and now want to 3D-enable it, we've made that possible with just a single line of JavaScript: just add the new G_SATELLITE_3D_MAP map type to your MapsAPI initialization code, and (for most common usages of Maps API) your site will "automagically" support Google Earth via a button in the maps view, with all your existing 2D map code now functioning in 3D as well."

The plugin is already available for installation at the Google Earth API official site. This and the Flash API for Google Maps is going to give way to a lot of mapping and location based exploration in the near future. Love where these technologies are heading.

http://code.google.com/apis/earth/

P.S. No mac support yet I don't think though. Boo.

Dwayne Raupp

05/29/2008

Eat Drink or Die

From the team that brought you Funny or Die, and more recently Shred or Die, comes a new entry into the food, wine, and cooking world: Eat Drink or Die. The site is focused on delivering great video content presented by a variety food and wine experts, as well as some new personalities.

Some videos are more humor-focused, like the "You Think You Know Cheese" episode with Nick Swardson above. But a good majority of them are informative, inspiring, and are easily consumable in their short length. I found myself exploring the site for an unexpected amount of time, watching rants from Gary Vaynerchuk (how does he find time), finding recipes for exotic mojitos, and hear Tom Colicchio talk about cooking with his mom.

Marta Strickland

Martin + Osa

martin.jpg Check out http://www.martinandosa.com and click on shop by outfit. Very nice simple use of video to show-off the products. It's a really well-designed retail site: Great product display, easy to navigate, simple well-organized merchandizing.
 
Something I have never seen before with a retail site is send to mobile. Quite clever. You can send a product idea to a loved one to buy it for you or you can show the SMS to a store associate when you are at the mall.
 
Adam Turinas

05/30/2008

Honda's Live TV Ad


I am definitely one of those people who hit the remote button but this spot would have kept me watching.
 
Imagine doing this with Volkswagen. They probably would have got to the G and then gone splat.
 
Adam Turinas