When looking for inspiration for innovative interface and interaction design, the first place I turn is to video games. When done well, these design elements become integral to the gameplay itself, woven into the experience where the flow between action and configuration becomes seamless.
This weeks source of inspiration is the recently released Dirt--the latest Colin McRae franchise rally racing game--has a unique menu system that is unlike any other. And yet, it takes about 5 seconds to learn.
Check it out:
http://uk.media.xbox360.ign.com/media/826/826336/vid_1993340.html
Charlie Zicari




